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Here's some fascinating information about myself.

I work in VFX,  dislike being cold and I have an insatiable appetite for roast potatoes 

I studied at the National Film & TV School UK and have a Masters Degree in Digital Effects

I've worked in the VFX industry for quite a few years working at a wide range of Companies, big and small, doing a variety of roles and have been lucky enough to work on some of the biggest and coolest projects to come out in recent years.

I've been using CG software of various flavours for about 8 years now however I made the switch to Houdini as my primary platform about 3 years ago and I've learnt a huge amount in that time, so I wanted to try and collate some of my learnings and hopefully help some other artists out along the way.

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