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Here's some fascinating information about myself.

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I work in VFX,  dislike being cold and I have an insatiable appetite for roast potatoes 

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I studied at the National Film & TV School UK and have a Masters Degree in Digital Effects

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I've worked in the VFX industry for quite a few years working at a wide range of Companies, big and small, doing a variety of roles and have been lucky enough to work on some of the biggest and coolest projects to come out in recent years.

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I've been using CG software of various flavours for about 8 years now however I made the switch to Houdini as my primary platform about 3 years ago and I've learnt a huge amount in that time, so I wanted to try and collate some of my learnings and hopefully help some other artists out along the way.

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